July 2019 Subscribe  |  Archive
 
 
Artificial intelligence

Artificial intelligence (AI) is a machine's ability to mimic human intelligence and capabilities in a 'smart' way. This includes copying behaviours and learning new things. The field of AI is even moving into the area of simulating human emotions.

Our new AI topic section is the feature of this edition. It presents engaging, practical and useful classroom resources and lesson ideas, reveals AI’s links to the Australian Curriculum, shows how you can start to introduce AI in your program, and more.
 
First up, find out about the next DTH Webinar, Unpacking AI and Machine Learning.
 
In this edition
 
  •  AI webinar announcement
  •  Introducing AI in the classroom
  •  AI apps and resources
  •  Data science resources
  •  Digital Technologies events
 
 
Webinar | Unpacking AI and Machine Learning
 
31 July 4.30–5.30pm AEST
Presenters: Dr Karsten Schulz (Digital Technologies Institute) and Martin Richards
 
In this webinar, Karsten and Martin focus on AI and Machine Learning. They clarify key terms and approaches, make connections with the Australian Curriculum: Digital Technologies and demonstrate how to implement AI in a classroom environment.
 
Dr Schulz crafted his first AI code just after graduating from high school. He now runs the mycomputerbrain.net website, which is full of AI experiments.
 
 
 
Introducing AI in the classroom
 
See the AI topic page of the Digital Technologies Hub for information, resources, interactive apps and more that will help you introduce AI to your program in a fun and engaging way.
 
Select the button below to begin exploring:
  • videos about AI and machine learning
  • online courses and interactive texts
  • lesson ideas (With and without technology)
  • engaging AI games and applications
  • case studies showing best practice.
These resources are aligned with the Australian Curriculum: Digital Technologies, years 5–6, 7–8 and 9–10.There are also connections to the General Capabilities.
 
 
 
Find tech with Tech4DT
Use Tech4DT to discover popular technologies used in Digital Technologies programs.
 
It places popular technologies into groups such as 'Programmable robots' and 'Programming platforms', making finding classroom relevant technologies easy.
 
Each featured item has a suggested year-level band and links to related lessons and resources.
 
 
 
New data science resources
 
Image: Thomas Shahan/Flickr, CC BY-NC 2.0
 
See the new data science resources for years 5–6 and 7–8 on the Digital Technologies Hub.

In these resources, students:
  • use real marine and coastal animal data to organise, analyse and visualise populations and answer important questions
  • find out how to use satellite tracking data to view the journey of marine turtles across the coast of Northern Australia and find out how far they travel
  • how many eggs a female turtle lays in her lifetime and model the turtle population using population dynamics.
 
 
Application | AutoDraw
AutoDraw is an engaging online app that uses AI to guess what students are drawing, as they draw it. Every time they draw in the app, the program learns more.

You and your students will be amazed by the way the app effortlessly integrates AI, pattern recognition and machine learning.
 
Example of what might happen when you use the AutoDraw app.
 
 
Digital Technologies events
 
DigiCon 2019
Location: Melbourne
From: 25 July 2019
To: 26 July 2019
 
DigiCon: Festival of Learning is the annual conference of Digital Learning and Teaching Victoria.
 
 
NCSS Challenge 2019
Location: National
Starting: 29 July 2019
For: 5 weeks
 
NCSS Challenge is a programming competition open to all school students and teachers.
 
 
 
New AI course from CSER
The Computer Science Education Research (CSER) is offering a new course in AI. This course will help you learn about AI and how to implement in your program.
 
 
 
 
If you would like to get in touch, contact our team at digitaltechnologieshub@esa.edu.au. You can also follow us on Facebook and Twitter.
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